This incredible showcase highlights ten ideas for gamifying learning, both in and outside the classroom. These concepts are not that complex, and most don’t require a huge amount of technical skill, but they can do wonders in keeping students engaged.

Originally from classroom-aid.com


The top 10  innovators were announced and listed here: Meet 10 Innovative Educators Using Game-Based Learning. These ideas could be inspiring for game industry teams, educators or even parents.

  • Journalism : A computer game is envisioned allowing students to travel to historic or imaginary crime scenes and act as reporters or investigators.
  • Science : In an in-flight journey as a young bird following migration routes and discovering ecosystems, habitats, food chains, and life cycles along the way, students must accomplish missions that involve identifying, befriending, and helping the different species of animals and birds in the area.
  • Curriculum APPlications : Students earn points by finding examples of the science learning content within popular interactive games, they create a mini-poster about the connection which can be displayed on one section of the classroom wall “leader board”.
  • Challenge the World : It”™s about opening up “World Math Day” ““ a three-day global competition ““ to more students in more subject areas, the competition would motivate and engage students in learning, while helping to build their understanding of other cultures around the world.

Read the rest here.

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Chris Michaels

Storyteller. Researcher. Coder. Innovator. I seek to push the boundaries of storytelling and education.
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